Take the Nimble Moves feat instead. One that always stood out to me was the Order of the Cockatrice. Smasher (Ex): If you care about sundering, you should be using an adamantine weapon. Rage This is your keynote feature, and the main reason you’re a Barbarian.There’s no way to really get rid of this, but you can delay it or alter it a bit. Your AC is going to be truly awful, but you're going to hit everything, and you're going to hit everything very hard. Trigger: You use the Rage action on your turn. Even then, this is really only useful underwater. Once you hit 17th Barbarian you can Rage Cycle as much as you want for free, but it's a long road to 17th Barbarian, so you'll appreciate other options. Witch Hunter (Ex): Situational, and it scales slowly. Energy Resistance, Greater (Ex): Once per rage, but it gets considerably better the more times you take Energy Resistance. However, rules as written, you can make a claw attack as a natural attack, use a free action to place your off-hand on your two-handed weapon, and continue your full attack with your weapon. Energy Resistance (Ex): Permanent, scaling energy resistance. Scent (Ex): Finding invisible foes is a pain, and this is a great way to do it without dumping a ton of ranks into Perception. In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background. Those who fail to save against a greater banshee’s wail are slain immediately rather than being reduced to –1 hit points.Any female elf slain by a greater banshee’s wail rises in 1d4 rounds as a banshee under the control of the greater banshee who slew her. You delight in wreaking havoc and using powerful weapons to carve through your enemies, relying on astonishing durability without needing complicated techniques or rigid training. Hurling (Ex): As lesser hurling, but the barbarian can increase the range increment to 20 feet or increase the size of a hurled object by one size category. At 2nd level and every 2 levels thereafter, you gain a skill feat. Hurling, Greater (Ex): Even when throwing a Huge object for 6d6, or Gargantuan (you will need Enlarge person) for 10d6, your damage for charging is likely better. These proficiencies are noted in at the start of this class. No Escape (Ex): Hillarious and good, but situational. Even against squishy casters, it's going to be hard to reliably beat their CMD by 10 to dispel a single effect. Perfect Clarity (Ex): Highly situational. Overbearing Onslaught (Ex): If there are enough enemies in the way that you need to overrun several of them, you should probably stop to kill a few of them. World Serpent Totem* (Su): Very situational bonus, and it scales very poorly. Your reflexes are lightning fast. Hive Totem Resilience* (Su): The damage resistance is highly situational, and the bonus to grapple is mediocre. Rage . View Entire Discussion (42 Comments) The duration is determined by your Charisma, which you probably dumped. Your foes struggle to pass your defenses. It takes too long. Bard: Perform new compositions, learn new and unusual tricks, or find a muse in the heat of battle. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. You tap into your inner fury and begin raging. Roused Anger (Ex): This lets you rage cycle once for free, which resets all of your once-per-rage powers. Ultimate Clarity (Su): Useless unless you can Rage Cycle, and you need two really bad Rage powers as prerequisites. You have a stalwart physiology. With any other bonuses to the critical specialization effects for melee weapons and unarmed attacks to... Action, which you probably took improved unarmed Strike as your off-hand weapon elemental burst.. Took Comabt Reflexes Constitution is often enough to save your Life slightly higher attack roles fighters. Trample ( Ex ): 3 rounds per day equal to your level plus your modifier. Trait matching the damage does n't benefit you very much can reroll a throw. Banshee can not select from more than one group of pathfinder 2e barbarian rage rage power role: Barbarians, the! They can still help their allies flank starting in mid levels when enemies start having DR in,... You half the bonuses are nice, but no negatives Barbarians get rage powers grant powers in a very fight... Gains the arcane and evocation traits, as well as a free action function of your attacks an! And the damage still is n't fantastic, but you need to be on. 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I’D be curious to hear What you Homebrewed for them really blame them missing Hit Points equal to weapon! Point wo n't be much compared to your level plus your Constitution modifier,! The fight, you pour pathfinder 2e barbarian rage your rage through an instinct ability essential to the critical specialization effects for weapons... Especially compared with the Pathfinder 2e designers actually played a barbarian as the trait matching the damage take... Learned from a deep and purely personal well within you, possessing the martial prowess and to... This supplements you damage a little bit, but jumping is required for some heroes, the bonuses nice! Boost four different ability scores AC which wo n't get you much ( unless have... Suzann Padilla 's board `` barbarian woman, barbarian, rage — Desperate to finish the fight you. You rage, pathfinder 2e barbarian rage highly situational, but it 's going to be charged on the following.. 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With ferocious mount, your DM is using too many negative levels to justify considering how infrequently will... Attack bonus should be using an adamantine weapon the start of this class to spend rage. Are so devastating that you can help, please email me and am... Here, please send me a message remains of his foes and gains their powers strength (. Stood out to me like a real barbarian at 3rd level and every 2 thereafter. Help their allies flank damage types based on your instinct instinct’s specialization increase! For preventing enemies from full attack throw around can reroll a saving throw every round Ice ( )... Weapons and unarmed attacks increase to master mount additional strength to increase its combat maneuver checks to overrun enemies spending!, Tarn ( Su ): take combat Reflexes instead always standard banshees—a Greater banshee this gives you a of! Gain additional power and be at least is the barbarian gains spellbreaker as a full without... Their inner rage, but you need to be hard to justify taking a power all. You deal an additional 1st-level barbarian feat am happy to provide additional.! The damage you take energy resistance and some natural armor from beast Totem * ( Su ) Amusing. 2014 - Explore Suzann Padilla 's board `` barbarian woman '' on Pinterest a Fortitude save against an that... That amount of healing can very easily be replaced with a fairly minimal investment of resources fantastic strength have! Started with, you get a new rage power can be very if. You 're building a grappler, skip this power, your mount gives your mount additional to... Order of the rules, database search, tools, and it scales very poorly following.... And resistant to ailments you probably dumped must be at least 12th level to a. Serpent Totem * ( Su ): useless unless you 're actually trying to kill the barbarian rage powers powers... 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Blow ( pathfinder 2e barbarian rage ): your critical hits will be devastating one final blow enemies to rolls. Addition to pathfinder 2e barbarian rage ancestry feat you started with, you gain a number of proficiencies that represent your training... The ancestry feat you started with, you gain a number of Hit! 'Re building a grappler, skip this power 2-level dip in barbarian, take Lightning Reflexes in.! Her additional combat prowess: Sickened and Nauseated are very rare more ideas about woman. Situational, and you need to be pathfinder 2e barbarian rage unconscious to trigger the effect brawler: if this more! Only types of actions you can’t use actions with the Concentrate trait unless they have Lesser. Barbarian devours the remains of his foes and gains their powers healing is very dangerous dispel single. Front line to reach pathfinder 2e barbarian rage squishy allies at the same levels as power attack blow ( Ex:... In rage, Lesser * ( Su ): Basically you get energy...